Googolmeister/Antimatter Dimensions Playthrough, Bubby3/The History of Antimatter Dimensions, FAULSEGODS/But is antimatter good or evil, 10 - 1e130 AM: Introduction Era (8 hours to 2 days), 1e130 - 1e308 AM: Galaxy Era (4 hours to 2 days), 34 - 100 total IP: Challenge Era (3-7 days), 100 - 1e5 Total IP: Autobuyer Era (2-5 days), 1e5-1e7 IP: Breaking Infinity (4 hours-7 days), 1e7-1e8 IP: Challenges revisited (2-6 days), 1e8-1e9 IP: First Infinity Dimension (1-4 days), 1e9-1e10 IP: Second infinity dimension (1 day-2 days 5 hours), 1e10-5e11 IP: First infinity challenge (2-6 days), 5e11-1e50 IP: Inflation Era (2 hours-2 days if you follow the guide), 1e140-1e308 IP: Replicanti Era (5-12 days with timewalls), 1e17-1e50 EP: Early Eternity Challenges (12-25 days), 1e50-1e400 EP: Mid Eternity Challenges (8-22 days), 1e400-1e1320 EP: Late Eternity Challenges (6-18 days), 1e1320-1e4000 EP: Time Dilation (8-25 days), https://sourceforge.net/projects/orphamielautoclicker/, https://www.reddit.com/r/AntimatterDimensions/comments/73epow/what_happens_next_after_1e7_ip/, https://www.kongregate.com/forums/962410-antimatter-dimensions/topics/934428-developer-diary-hevis-development-diarrhea?page=2, https://raw.githack.com/aarextiaokhiao/IvarK.github.io/master/, https://usavictor210.github.io/b/ngplusplus/, https://ng-plus-plus-plus.fandom.com/wiki/. If anything changes about grinding eternities for EC1 or TS193 (relevant in 1e100 EP section), this will be changed accordingly. The game is available on Itch.io with the same name, or on Hevipelle's own GitHub. Or, try The MuteVampire trick: Set the dimension autobuyer priorities to 1/5/6/8/4/7/3/2/2. 255. Patashu's Antimatter Dimensions Guide (locked) - Kongregate Again. "Do you really need a guide for this? Posted by. : Eventually, you will have to change some time studies for more progress in exchange for TT, but you can get the progress needed for the studies back eventually. Antimatter Dimensions - GitHub Pages Then, you will reach e308 IP in a few days, unlocking infinity dimensions as you go. It is advised to preserve about 100 spare IP. Keep crunching at higher and higher IP, and try runs between 1-10 minutes to see how much IP you get in those runs (even though you're continuing to increase in IP). Antimatter Dimensions is a popular web-based incremental video game made by Hevipelle. achievement (if you haven't already), to double your production of how fast you generate replicanti galaxies during the challenge (16 seconds to 8 seconds per galaxy). When you reach 1e50 EP, you're initially doing the long haul. Give yourself a pat on the back because now we're about to go to the most fun part of the game for a while, Challenges. This can be done way before 1e100 EP, although it takes time to complete. Meta-antimatter effect on dimension boosts is stronger (x^8 to x^9). EC12 has a fail condition: If you cannot get enough IP in a certain amount of time, you fail the challenge. The upgrade allowing you to get ND/ID/TD paths will also help increase production. Replicanti: Buy 9% replicate chance, 5-10 galaxies, the rest of available purchases in interval. Antimatter Dimensions - GitHub Pages Artist Antimatter Title Alternative Matter Release Date 2010-12-13 Label: EMI Records Number of Discs 2. You will probably hit a wall at 4-6 seconds. Now that you have done the Challenges, you have unlocked every main Autobuyer. The first and main one I recommend is called NG+++. In case you miss the feeling of me ranting at you about science breathlessly, I have started creating episodes of my finest rants, framed as classes in a It takes time to activate, then is active for a short duration, during which speed of time is multiplied. it's just bigger numbers, and new more expensive IP upgrades to get". At this point, buying TT will not make as much of a difference, as you produce more than you can buy, and you don't have to buy TT anymore. 2) Go to autobuyers, disable bulk buy, set dimensions 2-7 to singles and in IC5 also set tickspeed to buy singles. Time Dimensions gain a mulitplier based on days played. Cost: 1e1500 EP. Eternity has also introduced a new type of dimension, Time Dimensions. If you can, go to step 1. Double your EP gain from all sources. Those are slightly lower priority at the moment - 201, 222 and 223/224 are more important than 226. When you get 1e10500 antimatter, you will unlock IC2 and ID4. Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. There is a point where the IP starts slowing down in production (probably after a few minutes of the infinity) with close to 1% of the IP on big crunch, but it will depend. Before performing your first eternity, you should do all of the following: Once you have possibly done all of the above things, you can Eternity. You also get the Achievement To infinity!, rewarding you with starting runs with 100 antimatter (that includes Boosts and Galaxies!). Go back to the dimensions screen. Note that First Dimensions conflict with Sixth Dimensions occasionally. Automatically sacrifice every 8 ticks once you have 8th Dimension. Buy a galaxy. NG+++ Wiki | Fandom The reason why you can leave either the Eighth and Sixth (and First if desired) Autobuyers on is because Eighth should always be bought ASAP, and the First and Sixth never conflicts with the Eighth Dimension. Set the big crunch autobuyer to 1e50x last crunch, and wait. Use the CounterPoint00 strategy: Start the Tickspeed Autobuyer challenge. You might want to push and get e2000AM to unlock Infinity Challenge 1. You will see small boosts to your IP/min production for doing this, but not forever, because the superexponential cost increases for dimensions post-infinity mean that, for example, you won't need to bulk buy more than 64x eighth dimensions for a VERY long time. It is really fast if you do it right, but it may not be the first time, as you may have to learn. - Username5243 (I agree with this - lilk0408). This is only useful for uncapped replicanti, as there is no difference with capped replicanti. To do this, start like you normally would in a Production run, but once your initial progress slows down (~15-20 minutes in), switch to doing 5 second auto-crunches with auto-replicanti galaxies disabled. The paths TD/Active may be powerful for grinding EP, at some point that it will increase EP faster than TD/Idle (depends on the person/their preference), but each path will be important in how you will progress. Also, feel free to try The MastaMama Trick: Set the priority of 8th Dimension Autobuyer AND Tickspeed Autobuyer to 1. Additional formulas can be found in the game's how-to page, for the curious. The method may help boost the energy and shrink the size of future linear particle colliders - powerful . The reward, however, is similar to Time Study 143. Antimatter Dimensions (Video Game) - TV Tropes Recommended study tree setup for first dilated time run: ND/ID + Idle (Active loses IP multi too fast) + 222, 223, 225, 228, 232 and 233. How big of an explosion would a gram of antimatter make? You will earn the Limit Break achievement by breaking infinity. When you get enough IP, buy the Break Infinity upgrade Makes galaxies 50% stronger for 5e11. All of the antiprotons created at Fermilab's Tevatron particle accelerator add up to only 15 nanograms. Replicanti galaxies will be slow to get until you start getting more upgrades. Other challenges can be done later, as they don't have any alternative buffs to them. Since they are massively more powerful, they become your main means of progression. ), 11, [22,32,42], [21,31,41,33], 51,61,62, [72,82,92,102], 111, [121,131,141], 151,162,161,171. That's why we also lowered the requirement for this achievement from 630 to 569 Antimatter Galaxies.". Turn off all Autobuyers, however keep Eighth and either Sixth or First Autobuyers turned on. Method: Set Automatic Eternities to 0, Big Crunch to 1e77 X times last crunch (X times highest on Mobile), and use Infinity Dim + Active on the tree, possibly put something to hold down the M key overnight. For most of the time in this segment, you'll be using the M trick. Because 8th dimensions don't produce anything, this will cause your antimatter and antimatter/s to drop to 0. Would an antimatter bomb produce radiation? Explained by FAQ Blog What would happen if antimatter hit a black hole? To be clear, you do not have to play perfectly to clear this challenge, especially with all of your IP and Infinity Upgrades, so long as you do not make any major (or many minor) mistakes. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. Obviously, in incremental games, you will always eventually get what you want, but there are fast and slow ways. You will get more progress from it, and will produce Infinity Dimension 1, like the regular dimensions. ), Minimize infinity challenge times: Same as above, but leave infinity broken, leave the dimboost buyer on (just for dimensional shifts) and spam M. IC4 needs ~8 galaxies, IC8 needs ~13 galaxies. Now do a long run for ID3 (3rd Infinity Dimension), which requires 1e2400 antimatter to unlock, and buy it for 1e10 IP, taking about 2 hours. Several runs later, you'll finally have at least 1.79e308 IP, and are now able to Eternity, which is the purple button where the new infinity dimension button would be (but don't do it quite yet). If this seems difficult to accomplish right now, no worries, you can get it later. (According to the EC guideline chart), EC10x2 (EP: 9.12e207 (can definitely be lowered, and requires at least 1e120 EP), 1,897TT | Goal: 1e3300 IP): Grind for more infinities and check to see if you can reach the goal, along with preparing enough EP. If the Dimension can't be afforded when the interval is up, it waits until it is able to buy it, which buys the Dimension and starts the interval timer again. You can also get "No ethical consumption" by going as far as you can in a production run and turn on Big Crunch autobuyer to every 5 seconds, like in the previous paragraph, but to maximize infinitied stat per crunch, you would want to use Active and hold down R since it autobuys you Replicanti Galaxies. ), Before you reach Infinity (1.80e308 antimatter, or 179.77UCe, or 100% of the bar that fills along the bottom of the game), make sure to get the following achievements below: (of course, you can get these achievements if you missed them after this point, so get them as soon as you can). An example would be the multiplier for the price of the First Dimension becoming 1e4 on the next purchase past an Infinity cost, 1e5 on the next, 1e6, 1e7 and so on. (or you can beat faster with 1.80e308x sacrifice autobuyer), Progression will look something like this until eternity if you follow the guidelines here. By the time you're back to 80 Eighth Dimensions, you have a ~3.5x bigger multiplier from Tickspeed, which is an equivalent ~22518x multiplier to Antimatter! (active only 1x replicated galaxies effect, idle gain 10x less replicated galaxies, YOU NEED STUDY 213 TO POSSIBLY COMPLETE, these will gain 20x more replicated galaxies). 2 days ago. Your main focus here is to grind more EP, as of right now. Around this point, medium (30-60min) runs are giving you 1-2 OoM more IP and overnight runs are giving you 9-12 OoM more IP. Eg. (Currently 1 every 317 years, 35 days, 17 hours, 46 minutes and 39 seconds) Cost: 10 IP. (lilk0408) You could also do this in challenge 10, yet you would have to buy all tickspeed upgrades close to Infinity (challenge 10 is sort of difficult to pull off now, although in break infinity era, getting this will be easy in broken infinity. From this point onwards, just do ~3 hour runs with max RGs to gain ~10 more orders of magnitude of IP. 3) Then press 7654321, hold 8 and sacrifice. Generally, a good rule to follow is this: If you can't do anymore ECs, you probably should buy more TT and other upgrades. Numbers | Antimatter Dimensions Wiki | Fandom Long Runs: Use 225 instead of 226. Cost: 1e16 EP. I haven't played this game for a while, so having an Antimatter Dimensions themed Navy Seals copypasta in the top scrolling text was surprising, and both confusing and that much better by having the cancer notation and the April Fools word change on. Start a new run as many times as you need until you're 90% sure what the value is. The cost is 65535 IP in total so it should be left until after you have 'Multiply infinity points from all sources by x16 (or higher), Automated Galaxies/Big Crunch at 0.8 seconds or faster (using your Autoclicker, plus Autobuyers, your fastest Infinity should be ~0.81 seconds), and all Dimension/Tickspeed Autobuyers at 0.10 interval with sufficient bulk buys. To demonstrate this, go to Infinity > Autobuyers and look at Automatic Big Crunch. When you reach 1e50 IP, you can upgrade the following in order: Crunching at galaxy 35 will take about 2-4 minutes and give 1e54 IP for 6e52IP/min. D2 is labelled as "Second Dimension" and D5 is labelled as "Fifth Dimension". If you do not want to wait until the reality update, here are a few other extensions to the game you can try. Get 1e1100 antimatter to unlock a new Dimension. The Gods are pleased - Get over 600x from Dimension Sacrifice in total (keep doing minor Dimensional Sacrifices when you're close to. Once you reach this point, the game will get a little faster (it will eventually get to the speed of the initial inflation era). Dilated time gain is boosted by infinity points.
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