. Of course it was never Mavens intention to create beginners decks. They are certainly a step in the right direction, and you should still check them out. Rebel Leaders pack; 5. Once new players are finished playing with all these demo expansions, they are supposed to be real Star Wars players. The location selection is fairly straight forward. Learning to play both sides from the start will be helpful later. The information presented on this site about the Star Wars Customizable Card Game, both literal and graphical, is copyright 1995 - 2001 Decipher, Inc. The original Star Wars trilogy introduced generations of fans to the cruel and unstoppable force known as The Empire. Play a lot with these, and we will add more complex concepts like matching weapons/vehicles, maintenance cards, alternate starting interrupts (12 hand start for LS and Emperor start for DS), Zuckuss in Mist Hunter, Imperial Justice (V)/Evacuation Control (V), Combo cards (Sense & Recoil in Fear or Dr. Evazan & Ponda Baba), Admirals Orders, and Episode 7 cards. . In a game where both players left each other alone and tried to drain race, the LS would probably win due to the retrieval, even if the DS made a bit more damage. Enhanced Jabba's Palace; 9. Forum for Demo Deck Questions The other interrupt cards have been described above in the Card Selection topic. The idea has its merits and the character selection was solid, but creating dozens of new cards is something the PC does not want right now (its a nightmare for D&D). Menu. This will exchange the already familiar Battle Plan/Battle Order and Aim High/Secret Plans effects from the basic demo decks into the shield version. Anyway, I can only say good things about these decks from Gosse and always said they were not obsolete, because of the demo decks, but rather the next step, once you have played enough with the demo decks. There can be only one Admiral's Orders on table at any time; when a new one is deployed, the previous one (no matter which player it belongs to) is placed in its owner's Used Pile. %%EOF This set introduced many of the classic characters . [1] It was created by Decipher, Inc., which also produced the Star Trek Customizable Card Game and The Lord of the Rings Trading Card Game. There is a Sith red border for DS and a Jedi Luke green border for LS. Each side uses different concepts (damage on the DS and retrieval on the LS for example), and the sides have a different feeling when being played. All images on comic collector live copyright of their respective publishers. You usually want to deploy the 2/1 locations first. He also was the senior fleet officer of the Steadfast and its battlegroup. VENDRE! 0000006745 00000 n 0000008451 00000 n 0000681257 00000 n LS is faster thanks to the cheaper ships like Azure Angel (needs a pilot, though), Booster In Pulsar Skate (V), Gold Leader In Gold 1 (V) and Tantive IV (V). Admiral's Orders: 1 1x We're In Attack Position Now. Throw some weapons. Star Wars: Death Star II Limited (Base Set) . Vader and Tarkin could be played on Tatooine or Cloud City, it depends on the situation. You can use the AT-AT to move from there, or shuttle people up (for 1 force each) to a capital starship at the same system. 0000007140 00000 n The cards have the word Demo Deck 2017 printed on them (the year is in case we should update this set in a few years), as well as the sentence Not For Tournament Use For Demonstration Purposes Only) at the side. Usually new player get rid of the red cards and throw them away to a Force drain or battle damage, but Ive chosen a very basic selection of must-have SW interrupt. I hope you have fun with these demo decks and that it will help you learning or teaching the game! 4 bids. 6. Darth Vader (V) - Helps to keep Devastator alive by reducing opponent's successful weapon's destiny or battle destiny at Tatooine. 0001070689 00000 n Additional Articles and Info: 0000009964 00000 n Although born during the time of the Empire, Frantis Griss was too young to serve within its ranks by the time of its collapse. If you've ever wanted to feel like a member of the Red Squadron taking on the Death Star at the end of A New Hope, well this is going to get you pretty close! That is also a nice idea, although we did not want that for the demo decks, because it feels different to play with less cards (as you may know from playing sealed tournaments). endstream endobj 86 0 obj <>/Filter/FlateDecode/Index[5 46]/Length 20/Size 51/Type/XRef/W[1 1 1]>>stream Admirals Orders Rules. "He wants us to do what?" Block Number: 46 - 6 of 6 Set: The Search For Skywalker Number: 222 Illustrator: The Home One adds some staying power and Spiral is a cheap react ship, which should be kept in hand, leaving 2 Force activated. Basically, you decide, if you want to swing at one guy (for free) or at two guys (for 1 Force total cost). The DS had some problems in early playtesting due to some ships having no immunity, and LS being faster. Both, scenario decks and demo decks, unfortunately lay dormant for too long, and fell into a low priority hole after the reset, since we first had to figure out how to handle these things under the new rules. When using long-range weapons, you always fire into battles, not out of them. Starting Interrupts. So, the text is not easy, but the cards are somewhat thematic, and do the long overdue characters justice. We added a few more pilots to the space fleet to balance things out. The decks further had the problem that they were also not teaching the basics, although they capture the flair very well. Asaij Ventress, Mara Jade (together with Jabba for double her power), P-59 and P-60 can be used as strike force. The DS wants to occupy the Tatooine system, and then control 2 Tatooine sites, one of those with a Dark Jedi. Download our game for free. Our next choice was using some of the most popular and easy-to-learn deck types. 51 37 1x Battle Order & First Strike 1x Ghhhk 2x Twi'lek Advisor 1x Commence Primary Ignition. Good players agreed that the LS might be a bit stronger, although it is more difficult to play. Many things were decided during the reset, for example how much text goes on the cards (abbreviations are actually spelled out during design), not using may be treated as (which had caused some disaster in an old legacy Mystril deck), how to prevent power creep, and many more. trailer This was exactly one of the things we had the reset for. You should be familiar with all the cards of both sides before you continue with the first demo deck expansion. 3384 products. JEDI KNIGHTS CCG; Other Games. We needed a deck that can teach NARPS (new and returning players) how to play the game as it is right now. You can cut out the 60 starter deck and put the full sleeves on ANY common card to build a deck. It is less the luck of draw that influences this, but rather the versatile set-up. Battle Deployment. Admiral's Orders Characters Creatures Defensive. The 4 exclusive cards in the decks have the line MPC 2017 preview card only Text and contents are subjective to change printed on them. These fast agile fighters also made excellent reconnaissance craft. So, here are the. One example, Gosses decks feature about 20 different characters with different card texts, but we were looking for a more basic approach for the first few games. The opponent can then chose to manipulate the whole targeting (for example play Force Field to protect Vader and any guy targeted with him). Admiral Ozzel is often a first choice, since he deploys for free. Jan 2000 | View Details. Anakin, Corran Horn and Captain Hera Syndulla are almost equally good on the ground as in space. 0000669028 00000 n startxref endstream endobj 52 0 obj <>/Metadata 3 0 R/Pages 2 0 R/StructTreeRoot 5 0 R/Type/Catalog/ViewerPreferences<>>> endobj 53 0 obj >/PageTransformationMatrixList<0[1.0 0.0 0.0 1.0 0.0 -396.0]>>/PageUIDList<0 205>>/PageWidthList<0 612.0>>>>>>/Resources<>/ExtGState<>/Font<>/ProcSet[/PDF/Text/ImageC/ImageI]/XObject<>>>/Rotate 0/StructParents 0/TrimBox[0.0 0.0 612.0 792.0]/Type/Page>> endobj 54 0 obj <> endobj 55 0 obj <> endobj 56 0 obj [/Indexed/DeviceRGB 255 59 0 R] endobj 57 0 obj <>stream You may view them below, but if you are planning to play SWCCG, please use the Decipher Sets and the current Virtual Sets. FR. Star Wars Vintage Topps Cards. A player that started with a relatively tame objective with Tatooine and pullable battlegrounds each turn would surely be super exited to play with a deck that starts the Devastator! It is published by Decipher 2001 and consists of 129 cards. Find many great new & used options and get the best deals for Star Wars CCG Admiral Ozzel FOIL SWCCG at the best online prices at eBay! 0000007562 00000 n scott@categoryonegames.com 801-382-7168. $32.00. Title - Date; Star Wars: Death Star II Limited (Base Set) 1-A (CCG / Gaming Card) By Decipher. HTn@}W#H3{UJii.Rr`Q @b s\vzpz:U^~?MpoAo80-^_7C oqa{$ PLi 2. Probot is a spy and can deploy to Boss Nass chamber for some late game drain there (same as Corran Horn can go to the Blockade Flagship site). [2] Jabba's Palace Sealed Deck; 10. 0000015675 00000 n Please check them out here: A First Step Into A Larger World: Balanced Beginner Decks. QMC has equally interesting features that separate it from the demo deck objective. You currently have javascript disabled. They will also think that its normal that LS goes first. For DS you want to set up at the Moisture Farm for a drain of 2 thanks to the location site. The first one will be available soon to let you see where this is headed. of 2. Conan Motti doesn't like the Force. The Accuser functions in a similar way as the Spiral, and deploys as a react, same as the TIE defender Colonel Jendon In Onyx 1. Star Wars: Death Star II Limited (Base Set) 93-A (CCG / Gaming Card) Decipher: Jan 2000: Star Wars: Death Star II Limited (Base Set) 95-A (CCG / Gaming Card) Decipher: Jan 2000: . The effects are mirrored on each side and are very basic effects that you will see in many decks. If you have played 4-5 games with each side and have not used them (or any other cards) yet, then put them into your starting hand at the beginning of the game and draw only up to 8 remaining cards, so that you can make sure to play them in the next game. The return of the New and Returning Players Series by Chris Goglen. Battle Plan and Battle Order are often used in SW CCG to slow the opponent down, if they start setting up early drains but are not in both theatres, space and ground, yet. They are of course also not tournament legal. Free shipping for many products! I wanted to honor that tradition, and held a Friday Mystery event at the MPC in January 2017. Ive been trying to get it going for almost 8 years now, and I know others have tried, too, but unfortunately it was always rejected, because it did not meet the requirements of the players committee at the specific times. Then there is weapon protection (Force Field/Blaster Deflection), special movement (Elis Helrot/Nabrun Leids), blocking characters (Rebel and Imperial Barrier), twix pullers (We Must Accelerate Our Plans/Wesa Gotta Grand Army) with some important side functions, as well as character removal (Dark Strike and You are Beaten for DS and Sorry About The Mess and Clash Of Sabers for LS). That may also help new players to better recognize which side the cards are from. Contents 1 Light Side Card List Many functions listed in the game text of Admiral's Orders cards apply to both players, instead of just to you or your opponent; if a particular sentence does . The project was constantly changed and improved due to feedback from players, play testers, etc. Star Wars: Customizable Card Game ( SW:CCG) is a customizable card game based on the Star Wars fictional universe. As mentioned above there are some themes and concepts that should only be taught in a second or third step to make the game more accessible for new players. The Signal could then be used to get an effect. Free shipping. It also pulls your admirals/generals. As you may have noticed, I intentionally left out any cards that I considered too complicated for the first games of an already complicated game. LS has no effect pullers, but since they may retrieve The Signal (the starting interrupt) with the Cloud City Celebration. However, your blaster characters at the CC: West Gallery could also use the interrupt Sorry About The Mess to fire during the control phase at characters at the related Docking Bay. I think these are still good decks for players who randomly return to the game, because the decks stay fairly consistent. Back to the locations: You can deploy a site from reserve deck from both sides of the objective, so thats very helpful and allows some early flipping, if you have a good hand. Additional $10 each SWCCG and SWTCG Complete Sets! For the DS you have imperials, Dark Jedi and Jedi masters (with Force icons), Sith characters (Asaij Ventress), aliens (Mara and Jabba), and droids (in the demo decks all with a battle droid icon). Some games had the DS player being sorely on Bespin, while all LS characters and ships were at Tatooine. Combo cards (cards that combine 2 characters like Dr. Evazan and Ponda Baba, or 2 interrupts), maintenance cards (for better or worse they belong to the game; the little icon in Jabbas game text is a maintenance icon), Starting effects & defensive shields, starting interrupts with 3-effect or 12-hand start, and other mechanisms, card types (squadrons, sectors, weapons), or more complex essential interrupts/effects (for example: A Dark Time For The Rebellion V and Imperial Justice V show how multiple destinies can be prevented) . Tatooine is the 28th expansion of Star Wars CCG. It really did not meet any of the criteria that have been set up after the reset, and Im especially sorry that it took us (the advocate council and all its members of the past few years) so long just to reject the project in the end. If you use a set of starter decks for a traditional game, and play 10 games the results in 7-8 of 10 of these games are often the same. Star Wars Ccg Cards - 9 Death Star Ii Card List [34m77qv1pp46]. If there is a battle at the nearest related exterior site, which is only the CC: Docking Bay in this match up, your character at the West Gallery can fire into the battle (even though the character at the Gallery is otherwise not participating in the battle). We could create maybe 100 starter decks out of the C/U cards, but it would have taken an enormous amount of manpower. Many functions listed in the game text of Admiral's Orders cards apply to both players, instead of just to you or your opponent; if a particular sentence does not specifically apply to one player, then it applies to both. Jabba's Palace; 7. The Star Wars Players Committee's customizable card game was first released in December 1995 by a company called Decipher, Inc. It was available in 11-card boosters. Under the orders of Gallius Rax, Sloane ordered a top-secret summit on the planet Akiva to discuss the survival of the Empire after the deaths of Vader and the Emperor. Star Wars Vintage Topps Cards. DS uses Imperial Command (to get all those admirals and generals), Force Lightning (to grill characters with Emperor/Dooku) and Stunning Leader (to further prevent Battles or to initiate a droid/trooper beat down on some poor ability <3 LS alien). The Star Destroyers Avenger, Adjudicator, and Stalker of Death Squadron in defensive orbit of the second Death Star over Endor.. One year later, Death Squadron, under the command of Admiral Firmus Piett, served as the core of the Imperial fleet at the Battle of Endor, its ranks having swelled to include dozens of Star Destroyers. The game was produced from December 1995 until December 2001. Gosse chose to teach the game starting with 40 cards and then expanding to 60 cards later. 0000962089 00000 n There can be only one Admiral's Orders on table at any time; when a new one is deployed, the previous one (no matter which player it belongs to) is placed in its owner's Used Pile. Hes best against Maul, who will come in a later demo expansion, but can also cancel Emperor or Dookus text and immunity. Can keep your Admiral's Order on the table and/or keep your opponent's Admiral's Order off the table. They are already established in a way, so that players have it easier to advance to QMC/IE after theyve learned the game with these. See the card selection part of this article for more info. The 4 cards have been tested quite a bit, and following are the texts after playtesting (the text might change slightly after proofing, please refer to the actual cards for the final text). He says as much in A New Hope, and comes within an inch of losing his life at the hand of Vader's, well, sorcerer's hand. 0000001267 00000 n Death Star II; 10. . However, in December 2001, Decipher announced that it had been unable to extend its license with Lucasfilm, Ltd. to produce the game. All these items will follow in later expansions, where we will take out a couple of cards and replace them with others to explain these things. All Rights Reserved. Frantis Griss was a human male who served as an admiral in the armed forces of the First Order as a member of First Order High Command. 0000012366 00000 n The Star Wars CCG Store is the #1 location for Star Wars Collectible Cards. Star Wars Starting Interrupts - NARP Series Article 3. Contents 1 Light Side Card List 1.1 Card Breakdown 1.2 Rarity Breakdown 1.3 Side Breakdown 2 Dark Side Card List 2.1 Card Breakdown 2.2 Rarity Breakdown 2.3 Side Breakdown 3 Sources Light Side Card List They are not good for starting, teaching, or learning the game, though. The above strategy is only a very basic game plan of how to play these demo decks. I like the way they were balanced, though, and they allowed for some interactive gameplay. Decipher Star Wars CCG Reflections Booster Pack 6 $5975 Get it Tue, Jan 25 - Fri, Jan 28 $6.00 shipping Only 10 left in stock - order soon. I have tried at least 5 attempts myself over the years. The characters are fun and somewhat unique EPP characters, although I have to apologize to the NARPs at this point. In step 2 you will exchange those against Heading For The Medical Frigate/Prepared Defenses to start with 3 effects instead of 1. The IE deck limits your character selection, and players would have to leave behind favorite characters like Boba Fett, Jabba, Dooku, Asaij and others (in later demo expansions). It doesnt work the other way around, though. LS is faster, so the DS player cannot really leave the LS player alone. There are a few staple Interrupts on each side that are often used, but will be unique for each side in the demo decks (that does not necessarily mean that there isnt an equivalent for the other side). The LS wants to do the same on Bespin and with Cloud City sites. Design advocate Matt Carulli and I have created the starter objectives according to what Im trying to accomplish with the decks. Although if you have for example Lando and Lobot in a battle versus Tarkin and a Stormtrooper Patrol, then you could deploy Pucumir using Lobots text. We examined the scenario decks first as an alternative option for the demo decks, and then also as a separate project. We'll make you an offer! What's interesting about Motti, though, is he reveals how detached from the Force the . 0000000016 00000 n Just remember that the cards with colored borders are not tournament legal, and they say as much on the card. There's four classes of starships: Fighter, Support, Bomber and. Unfortunately, it also required some new v-cards and specific rules that were not conform with current Star Wars rules, since the concept didnt require either player to deploy battlegrounds (to name one example). These cards are only for demonstration purposes, and the Player's Committee will never sell these decks as a product. This led to many similar proposals not working anymore. Those use relatively accessible cards to start with. Thats where we noticed that we needed printable demos. All the previous ones, sort of a best of with all the previous ones sort... Narps at this point flipping to prevent an early beat down always LS makes. 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